Obviously, all of the sound in our piece will be put in post-production (becuase that's the nature of animation).
Examples of diegetic and synchronous sound in our piece: characters speech and sound made by objects in the scene.
Examples of non-diagetic asychronous: voiceover and music.
(To create the sounds made by the objects in the scene, we will have to act like Foley artists.)
No comments:
Post a Comment